[Tutorial] - Creating a WebGL product configurator

Creating a WebGL Product configurator is a frequently requested feature, so I’ve made a tutorial on how to create one with Polygonjs.

And even if you are interested in configurators, it shows you many basic aspects of the app, which you could find useful to create other types of experiences.

This tutorial is split into 10 bite-sized parts:

Part 1: Introduction

Part 2: Basic Setup

Part 3: Add CSS

Part 4: Light & Shadow

Part 5: Switch Materials

Part 6: Add a Progress Bar

Part 7: Limit Camera Movements

Part 8: Improve the HTML form

Part 9: Polishing

Part 9: Conclusion